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What is Hyperspace Wars?
Hyperspace Wars is a mobile/browser casual strategy tycoon simulation game in which the goal is to earn Credits (cr) and build an Empire.
The Main Sections:
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Industry: Contains the facilities within the selected Sector for crafting equipment and other items for use by the player or sale on the Market. A Warehouse must have already been purchased in the sector to build Industrial Facilities.
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Assets: Contains the player's warehouse(s) in the selected Sector where they can store items. Items must be transported if the player wants to sell them in another Sector. (Freighters can act as a Warehouse, the quality of which dictates the time it takes for the transport action to complete, and how much cargo can be moved/stored.)
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Market: Contains a list of Buy and Sell Orders for the selected Sector. The player must have a Warehouse or Freighter in a Sector if they want to Trade in that Sector. Buy/Sell Orders, their quantities, and their amounts fluctuate semi-randomly so that there is always a unique market environment, encouraging players to transport goods to find better prices, and facilitating a "buy low, sell high" play style.
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Fleet: Contains a list of the player's ships currently in the selected Sector. To deploy one or more ships to a Mission in a Sector, the player must have unlocked a Hangar or have a Carrier in that Sector, and have the ship(s) stationed there. A ship's Hyperdrive speed dictates the amount of time it takes to move between Sectors. Carriers can move groups of ships faster than they could typically move individually (as well as provide an impromptu Hangar if the player has not yet purchased one in that Sector).
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Missions: Shows a map of the selected Sector containing several points of interest representing locations where Missions may be completed. As stated above, the player must have ships stationed in the Sector to perform Missions there.